The basic **ellipsoid** is given by the equation:
$$\frac{x^2}{A^2}+\frac{y^2}{B^2} + \frac{z^2}{C^2} = 1$$
Just as an ellipse is a generalization of a circle, an ellipsoid is
a generalization of a sphere. In fact, our planet Earth is not a true
sphere; it’s an ellipsoid, because it’s a little wider than it is
tall.

As you can verify below, all of the cross sections of an ellipsoid are ellipses. The picture shows an ellipsoid where \(A=1\), \(B=2\), and \(C=3\). Looking at the graph, this gives you a hint about how the constants affect the surface. An ellipsoid centered at the origin stretches out \(A\) units in the positive and negative \(x\) direction; \(B\) units in the positive and negative \(y\) direction; and \(C\) units in the positive and negative \(z\) direction.

What this means is that an ellipsoid is probably the easiest
quadric surface to draw accurately. (Or, if your drawing skills are
like mine, you at least know what it *should* look like, even if
the actual drawing is somewhat lacking!)

You can interactively adjust the values of \(A\), \(B\), and \(C\) in the second picture. Notice that you can get everything from a sphere to a nearly flat pancake.

Here are some things which deserve a little thought on your part:

- What needs to happen for an ellipsoid to be a sphere?
- The sliders don’t actually go all the way to 0. Make the values as small as you can and zoom in to verify this; you’ll find you have a very small sphere. (It’s radius is 0.1, as it happens.) Why didn’t I make the sliders go all the way to 0?
- If you want to see an interesting effect, maximize all of the sliders and zoom in until you’re inside the ellipsoid. You can rotate around and look at the interior of the surface. (This works best with the gridlines on.)